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WALK-AROUND CONTEST
RULES
To Enter
Any member in good standing may sign up for this
competition by simply sending an e-mail or by phoning any one of the
officers. Sign up as early as possible; sign ups will be accepted up to
24 hours before the scheduled competition is to begin.
The Venue The
goal is to create an atmosphere as close to a walk-around environment as
possible. Some attendees will be standing in small groups, some will be
seated at tables, some will be seated without tables, and some will be
standing at tables.
Rules
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Only paid up members of Ring 216 are
eligible to perform
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Walk-around is defined as material
which can be performed out of one's pockets. The group or groups who
are the spectators may or may not be seated. A table may or may not
be available for use by the performer.
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The performance must be accomplished in
a minimum of three minutes and a maximum of six minutes. long.
Judging
The decision of the judges, president and
board is FINAL. Non-participants will rate the performers in three
categories using a scale of 1 to 6 in each (six being the best mark
possible). The three categories are:
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Presentation - Did the
participant establish eye contact with the audience and minimize
distracting twitches or mannerisms; and was he/she dressed appropriately
with proper posture, diction and speed.?
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Technique/Technical - Did the
participant flash, reveal, or fumble over techiques or patter?
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Magical/Entertainment Value -
Were the effects truly magical in nature, entertaining in the presentation
and was the finish clearly understood and related to the presentation?
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